Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
10756
?
18842
?
28670
?
15587
?
21316
?
23498
?
7820
?
9031
?
28897
?
8354
Total damage to objectives
18922
55873
5774
14712
1394
156
17776
0
486
0
Total damage to buildings
11940
3535
4108
10197
968
156
2078
0
64
0
Total damage shielded
0
0
0
0
0
0
0
0
0
315
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Double Up (Q)

80xpressed

Strut (W)

65xpressed

Make It Rain (E)

23xpressed

Bullet Time (R)

6xpressed

?

Miss Fortune

Summoner spell

Most popular spells
?
?
51.8% WR(31170 Matches)
?
?
50.4% WR(7400 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.05% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Miss Fortune
?
Ezreal
3.00KDA1.17
0.32%Kill Participation0.50%
8Vision Score10
15,587Damage Dealt28,897
7Max CS Advantage26
60CS in First 10 Minutes59

Minions have varying gold values depending on their type, and the CS gap results in an approximate 19 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

2Max Level Lead1
Blue55,920G
Difference+14,323G
Red41,597G
?
11,022G
?
11,246G
?
12,019G
?
11,991G
?
9,642G
1,595G
3,690G
3,510G
2,532G
2,996G
9,427G
?
7,556G
?
8,509G
?
9,459G
?
6,646G
?